Close Quarters

Close Quarters

Postby Confusion » Tue Jun 26, 2012 12:08 pm

ok whats the review of this DLC??
good and bad things please. the Premium can kiss my arse but meaby this one is for me ;)
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Re: Close Quarters

Postby PaulyP » Tue Jun 26, 2012 2:35 pm

yup, can kiss mine too... but close quarters I might get if it's ok... could be one for bam being more like cod ;)
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Re: Close Quarters

Postby SupeRfly » Tue Jun 26, 2012 4:28 pm

64 slot servers are bretty laggy for me(fps drops like in beta)
its just action action action
sometimes stupid spawns just infront an enemy
tbh its nothing special
gunmaster is quite random
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Re: Close Quarters

Postby Confusion » Tue Jun 26, 2012 8:09 pm

Pau1yP now has access to Close Quarters for Battlefield 3

sell out ! :lol
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Re: Close Quarters

Postby TIEKE » Tue Jun 26, 2012 8:33 pm

i think black made him do it :bat
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Re: Close Quarters

Postby Black » Tue Jun 26, 2012 8:45 pm

I did not :)
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Re: Close Quarters

Postby TIEKE » Tue Jun 26, 2012 8:53 pm

yes u did emote_loco1
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Re: Close Quarters

Postby PaulyP » Tue Jun 26, 2012 9:59 pm

lol conf - selling out is buying premium... we just got the 1 CQ pack that, actually, you said to me a few weeks ago "I think i'll get CQ but not premium" ;)
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Re: Close Quarters

Postby Confusion » Wed Jun 27, 2012 4:09 am

i was thinking about getting it, but now when there are no RUSH on it, im not so sure anymore :(
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Re: Close Quarters

Postby Black » Wed Jun 27, 2012 1:57 pm

you just jealous confusion
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Re: Close Quarters

Postby Confusion » Wed Jun 27, 2012 2:44 pm

No m8 just honest, i really dont like conquest, tdm or the small squad gametypes. I think i play about 95% of rush and its not included so this need some thinking about. And NO its not a money issue i just dont want to spend money on something im not that fussed about.
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Re: Close Quarters

Postby PaulyP » Wed Jun 27, 2012 3:00 pm

This will probably put you off but the best way to describe it is Black Ops Domination - but larger maps...

.. and gungame of course which is quite long. I played my first full one today, managed to win but there was only about 6 to 8 on the server. I quite like it so far but i've only played 3 of the maps so far... but I will only play on 16 or max 24 player servers... 16 is more than enough.

I don't think it will have a huge amount of lasting playability but it will be something I use to break up the tedium of only playing rush on the same old maps ;)
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Re: Close Quarters

Postby Black » Wed Jun 27, 2012 3:14 pm

Have to agree with pauly on this one.

The thing I like most is not to get shot by snipers, tanks or rockets from long distance ;)
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Re: Close Quarters

Postby PaulyP » Wed Jun 27, 2012 3:17 pm

Black wrote:The thing I like most is not to get shot by snipers, tanks or rockets from long distance ;)



:nice
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Re: Close Quarters

Postby Confusion » Wed Jun 27, 2012 3:31 pm

cough* cod *cough :p
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Re: Close Quarters

Postby PaulyP » Wed Jun 27, 2012 3:38 pm

Oh come now, no one ever pretended this would be anything other than a cod rip off.... And you knew that :)
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Re: Close Quarters

Postby Black » Wed Jun 27, 2012 4:55 pm

there was even a time you liked COD :bat
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Re: Close Quarters

Postby PaulyP » Wed Jun 27, 2012 5:09 pm

Cod would be better actually with a few maps like these. ;)
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Re: Close Quarters

Postby TIEKE » Wed Jun 27, 2012 5:50 pm

cod needs to use the frostbite2 engine action_tease1
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Re: Close Quarters

Postby Confusion » Wed Jun 27, 2012 7:55 pm

i did like cod true, so this ops 2 seems more intresting for me. I know its almost 6 mounths or so but still ..........
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Re: Close Quarters

Postby Black » Wed Jun 27, 2012 8:26 pm

TIEKE wrote:cod needs to use the frostbite2 engine action_tease1


Doesn't really need a differend engine, just needs to work on its gameplay
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Re: Close Quarters

Postby TIEKE » Thu Jun 28, 2012 5:02 pm

how u mean gameplay..? if u mean less overpowered kill streaks i say yes... but the fast passed close combat action is cod...
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Re: Close Quarters

Postby Black » Fri Jun 29, 2012 7:25 am

TIEKE wrote:how u mean gameplay..? if u mean less overpowered kill streaks i say yes... but the fast passed close combat action is cod...


I ment a part of that.
But also:
- more advanced maps (so more ways to go somewhere not 2 choke points in every map)
- recoil on weapons (there is like no recoil in MW3)
- better spawn system
- And some other things I can't remember on this early hour of the day
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Re: Close Quarters

Postby PaulyP » Fri Jun 29, 2012 5:37 pm

Things we definitely do not want from BF3 engine.

Random bullet spread... let my bloody bullets go where the gun is aiming, not 8 foot to the right and left!
Laying down in walls.
Client side hit detection.
Only 2 game modes.
Not being able to step over a pebble without getting stuck.
A headshot when you hit someone in the head.
Not a headshot when you hit someone in the foot!

... get rid of all that crap and the game could be quite good.
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Re: Close Quarters

Postby TIEKE » Fri Jun 29, 2012 6:22 pm

u read my mind paul? or u just listing everything i been nagging about lol.

and black u got good points there altho the spawning system in bf3 is sometimes retarded also
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Re: Close Quarters

Postby Black » Fri Jun 29, 2012 6:26 pm

At least not as random as in cod :), every game has is problems ;)
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Re: Close Quarters

Postby TIEKE » Fri Jun 29, 2012 6:28 pm

and i got problems with every game emote_loco1 emote_loco1 emote_loco1 emote_loco1 emote_loco1
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